Chaos Software released another big update to V-Ray for 3ds Max that will render most scenes up to 20-50% faster. V-Ray 3.3 for 3ds Max also introduces new variance-based adaptive sampler –?a new algorithm that makes renders quicker to setup and removes the need to set subdivisions for lights and materials. This makes it much easier for users to get high-quality, predictable renders.
More New Features
– Ray-traced Rounded Corners –?for perfectly smooth edges at render time
– New Sky Model and Aerial Perspective –?for realistic natural-looking environments
– Triplanar Mapping –?for simple, UV-less textures
– Improved V-Ray Clipper with Render-time Booleans?–?for cutaways using any arbitrary mesh
– Stochastic Flakes –?for more realistic materials like snow, sand, and car paints
Many features have been updated as well, including better global illumination and GPU rendering with V-Ray RT. This update is free for all V-Ray 3.0 for 3ds Max customers.